This is my third and final proyect for my last year of my master's degree.
For this proyect, I chose to model Kabuterimon, one of the main partners of the main cast of the first Digimon series.
This was a proyect that I left unfinished and decided to re-take it and update it a little bit, it was one of the first proyects I uploaded here actually. For this proyect I decided to go for a more accurate model based on the anime design more than an organic one.
The whole modeling and updating of the sculpt process, the platform and fibers were done in Zbrush.
Rigging, UV's and retopology were done in Maya.
The baking and texturing process were done in Substance Painter.
And finally all the camera work, lightning and renders were done in Marmoset Toolbag.
a video comparing the first undone part of the model versus the actual one
High Poli model
Turntable
Full quality, normals, incidence and wireframe