This is still an unfinished project, but I still want to show it anyways.
Part of our second trimester was to work on a creature or a non-human character, so, for this, I chose to work on Kabuterimon from the famous series Digimon.
I changed some of the proportions compared to the original character, but this was with the intention of giving it a more natural or organic look, less animated.
The whole project was done in Zbrush, the textures and basic materials where applied in Zbrush as well, for now it's just basic color and materials, the next step on the pipeline is to retopologize the model and create UV's in Maya, texture it in SubstancePainter and do some renders, once it is finished, I'll post it here!